Battle of Darwin

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Battle of Darwin

Postby Topas » Wed Sep 06, 2006 3:52 am

Today, 26.04.1942, 19.02 o`clock I take command of an counterattack against an US base on the north coast of Australia. The Base was surprisingly taken over by US forces a few days before.

I decided a fast couterattack, befor they could fortify the base.



They left back only a few bombers.


Everything was calm.


The carriers launch fighters to clear the sky. (it was damaged by a sub-attack a few days befor, no time to repair).


As the US.Boys noticed my troops, they launched bombers attacking my carriers.


The fight in the sky started by attacking the poor defended PBV Catalinas.


They did not have any chance.


Tey FlyingFortress did a better job of defending. Japanese fighters get first casualties


But, at least, they outnumberted the US bombers, shooting down one after one.


Greenhorn fighters tent to fly against enemy planes...


After a short fight the US Force retreat, the rest of ther airforce is eaten up by aa-gun fire


After the battle transporters arrive to bring in troops.
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Postby chip5541 » Wed Sep 06, 2006 3:56 am

Play by play. That was great.

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Postby KiloAlpha4 » Wed Sep 06, 2006 4:51 am

BOOOOOOOOOOO!!!! you have the full game and we're still waiting...better be 100% bug free is all I have to say especially since we're the last to get it ;) Post another when ya have time.
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Postby WITPler » Wed Sep 06, 2006 6:38 pm

thaks for sharing with us.

question 1 : for 5 PBY's and 5 B-17s - was it nessecary to sent part of KB towards Darwin ?

question 2: how long took it to capture SRA ?

thanks
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Postby Topas » Wed Sep 06, 2006 7:02 pm

what did u mean with KB and SRA?

I attacked Darwin with a carrier fleet, because u dont know how many ships/planes are at the enemy base.

In Pearl Harbor there are 100 B17. 4 carriers, 4 BB, 10 DD, 24 Subs over 300 carrier based planes, I have to withdraw immediately ...

The battle for Darwin lasts about 10 min. A tactical battle with ships an each side last about 1-2 hours.

My current campaign lasts about 20-30 hours game time till now. (cause of a few ctd I have to play same tactical fights a few times.
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Postby WITPler » Wed Sep 06, 2006 7:18 pm

KB = Kido Butai, japaneses combined fleet carrier wing

SRA = Southern Resource Area, japanese terminology for Malaya, Burma, Siam, and the entire dutch Colonies in the area.

B-17's shouldnt be a problem for your ships as B-17s rarly hit anything that was afloat in WWII.
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Postby Topas » Wed Sep 06, 2006 7:29 pm

bombers hit your ships very well ... this has to balance a bit.
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Postby akagi » Wed Sep 06, 2006 8:41 pm

How does ship repair work?

Does it happen automatically when you move the ship back to a base with the proper facilities? Is there some indicator as to how long it will take?

BTW, nice screens, looking forward to more encounters. :D
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Last edited by akagi on Tue Feb 15, 2011 4:31 pm, edited 1 time in total.
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Postby Topas » Wed Sep 06, 2006 8:54 pm

aeehh ... I do not know, how repair works. I think it needs some time and they are repaired by itself.
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Postby OnkelWou » Wed Sep 06, 2006 9:26 pm

[quote="WITPler"]KB = Kido Butai, japaneses combined fleet carrier wing

SRA = Southern Resource Area, japanese terminology for Malaya, Burma, Siam, and the entire dutch Colonies in the area.

B-17's shouldnt be a problem for your ships as B-17s rarly hit anything that was afloat in WWII.


angeber ;)

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Postby Kami Katze » Thu Sep 07, 2006 12:54 am

I really like the B-17 damage model...
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